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Download Udemy – Complete game animators pipeline from Blender to engine

Description

Complete game animators pipeline from Blender to engine, the Complete game animators pipeline from Blender to engine course is published by Udemy Academy. This course is designed to help students or anyone else learn the complete game animators pipeline from Blender to Unreal. You will learn how to build and animate a professional custom animation rig, a complete set of still, transition, and motion animations, and how to properly export and import them all into Unreal Engine. You will then learn how to set up an animation graph and character prototype, and create a custom character controller that allows you to walk, run, crouch, jump, and more. No experience is required, you will go through the steps easily and are divided into logical sections, each with a lot of tips and tricks at the end to make your animations work properly as a complete set used in a modern AAA game. No coding knowledge is required because everything will be created in the Unreal Engine’s initial system using nodes. Just follow along and build the character controller bit by bit, and at the end of the path, you will have a fully playable character that can move around the game world with the satisfaction and knowledge you have gained from the beginning.

What you will learn

  • Complete game character animation pipeline from Blender to Unreal
  • How to create complete game-ready animation sets for a character in a game.
  • Build a professional game-ready animation rig from scratch.
  • Tips and tricks for creating better walking cycles and using animation layers to create engaging motion.
  • How to set up animation graphs, blend modes, and more in Unreal Engine
  • Create a ready-to-play character that can walk, run, jump, punch and more
  • Learn the correct way to set up character rigs and input and output settings from Blender to Unreal Engine.
  • Compatible with all versions of Blender 3.0 and 4.0

Who is this course suitable for?

  • Beginner game developers were interested in learning how to create professional, game-ready character animations and how to implement them in a game engine.
  • Students who want to gain a better understanding of the complete pipeline required for a games animator.

Course details Complete game animators pipeline from Blender to engine

  • Publisher: Udemy
  • Instructor: Hamish Calthorpe
  • Language: English
  • Education level: All levels
  • Number of lessons: 105
  • Training duration: 30 hours and 7 minutes

Course chapters in 2024-4

Complete game animators pipeline from Blender to engine

Course prerequisites

  • No experience needed. Follow along and create the animations from scratch, or use the included animation files, and learn the theory of creating a full set of game ready animations and how to set them up in an animation graph in Unreal Engine 5.
  • All software needed for the course (Blender and Unreal engine 5) can be downloaded for free, and the included character mesh and animation files means everything is included to complete the course. If you have never done animation before, the course will guide you through each step, in easy to follow sections.

Pictures

Complete game animators pipeline from Blender to engine

Sample video

Video display

00:00
03:08

Installation Guide

After Extract, view with your favorite player.

Subtitles: English

Quality: 720p

File size

28.8 GB

Download link

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