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Download Udemy – Learn to Develop an Inventory System in Unity 6 & Blender

Description

Learn to Develop an Inventory System in Unity 6 & Blender is a course published by Udemy Academy. You will explore both coding and artistic creativity, giving you the skills to build a professional inventory system that can adapt to any game project. In this course, instructors combine their expertise in Unity and Blender to teach you the essential skills to design, program, and model an immersive inventory system. You will benefit from their years of industry experience with detailed explanations and practical projects that cover every aspect of development. The course offers over 15 hours of practical content and guides you through creating a functional inventory system with Unity 6 and Blender. We start by building a solid foundation with Unity setup and essential 3D modeling skills, then dive deep into creating a complete inventory system—from item data storage and UI design to interactive item management and 3D previews. The course is divided into several parts. Two main parts, which can be taken individually or as a complete learning journey

What you will learn

  • Understand and implement an organized inventory system using Unity 6, with item categories and a custom editor.
  • Model and texture Viking-themed 3D items in Blender and import them seamlessly into Unity.
  • Develop skills to link inventory items to interactive game objects, adding physics and realism to removed items.
  • Design a visually appealing inventory UI with tabs, toggles, scrollbars, and a 3D preview display.

Who is this course suitable for?

  • Beginner to Intermediate Unity and Blender Users: Those with experience in Unity or Blender who want to deepen their skills in game development and creating 3D assets.
  • Aspiring game developers: Anyone looking to create a professional inventory system from scratch, ideal for fantasy or Viking game projects.
  • 3D artists expanding into game design: Artists who are comfortable modeling in Blender and want to integrate their assets into an interactive game environment.

Course Details: Learn to Develop an Inventory System in Unity 6 & Blender

  • Publisher: Udemy
  • Instructor: Penny de Byl , Michael Bridges
  • Language: English
  • Education level: Elementary
  • Number of lessons: 108
  • Training duration: 15 hours and 48 minutes

Course Titles Learn to Develop an Inventory System in Unity 6 & Blender

Learn to Develop an Inventory System in Unity 6 & Blender

Course prerequisites

  • Basic Knowledge of Unity: Familiarity with the Unity editor, basic object placement, and navigation.
  • Fundamental C# Skills: Understanding of C# scripting concepts like variables, methods, and classes in Unity.
  • Basic Experience with Blender: Some experience using Blender for 3D modeling, such as manipulating objects, applying textures, and exporting assets.
  • Unity 6 Installed: A setup with Unity 6, as this course will cover features and settings specific to this version.
  • Desire to Learn and Create: Enthusiasm for learning and building a custom game inventory system in a Viking-inspired setting.

Pictures

Learn to Develop an Inventory System in Unity 6 & Blender

Sample video

Video display

00:00
02:49

Installation Guide

After Extract, view with your favorite player.

Subtitles: None

Quality: 720p

File size

11.06 GB

Download link

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